Spello

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The games

Five fun ways to practise

Spello mixes five different exercises so practice stays fresh — and so every spelling skill (recall, recognition, orthographic memory, letter ordering) gets a workout.

The engine picks the right one for each word based on the child's level and how well they already know it. They just play.

Listen then type

Hear the sentence read aloud. Type the missing word.

The core exercise. Typing in context builds spelling and keyboard fluency together — and hearing the word first grounds it in a real sentence, not an isolated list.

Recall Typing Context

Multiple choice

Pick the right spelling from four.

Sharpens pattern recognition. Seeing common misspellings side-by-side helps children spot which shape "looks right" — a useful skill for tricky words that don't play nice phonically.

Recognition Pattern spotting

Flash card

See the word, then type it from memory.

Builds orthographic memory — the mental picture good spellers rely on. The word flashes briefly, the card vanishes, and the child reconstructs it from the shape they just saw.

Visual memory Tricky words

Letter arrange

Drag the letters into the right order.

A gentle way in when the word is familiar but hard to spell from a blank page. All the right letters are already there — the child just orders them — which builds confidence before moving to free typing.

Sequencing Lower floor

Letter guess

Guess the word, letter by letter.

A word is shown in a sentence and children try to work out the word. With just 4 lives, every guess counts.

Letter-by-letter Confidence

Spello rotates between these automatically. A brand-new word might start with Letter arrange, move to Flash card once the shape is familiar, then settle into Listen then type for review.

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